Posts Tagged ‘licensing

16
Aug
08

The Ethics and Politics of Synthetic World Interoperability

My series of posts at Augmentology are now all up! We posted part 3 today. You can read it here:

[Warcry for Birthing Synthetic Worlds, Part 3 @ Augmentology.com]

It was a real pleasure collaborating with Netwurker Mez! And the discussion it spurred on the nettime list was also really interesting.

Part 2 went up last week and there was a really provocative comment from Dusan Writer about open source and the economics of SL. Apparently, she disagrees with my claim that we should find new models for making money in SL besides copy restriction. I responded, but I hope I didn’t inadvertently kill the conversation. Its curious to me that there were a lot more comments to part 1.

I’d love to know what more people think of these posts, so leave a comment! Hopefully it’ll help spur the growth of the metaverse and spur new efforts towards more interopability and openness, which I think is critical for synthetic worlds to grow!

These posts were a new kind of thinking about SL for me, trying to look at a broader overview of Synthetic Worlds instead of phenomenologically describing my own experiences and thinking about the subtle working of those, like I tried to do in my earlier posts. I think, though, that a mix of both is needed, so I plan to continue to mix it up. I’ve got a few big ideas in mind for future posts, so we’ll see if I put them over at augmentology or just keep posting here… I guess it depends on their schedule and my energy level for writing! Anyway, I really love writing about SL and discussing it with people, so thanks to everyone who’s reading and commenting!

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01
Aug
08

_A Warcry for Birthing Synthetic Worlds_

My first article on Augmentology.com went up today! Mez invited me to write some articles for them, and I’m very happy to be included in their site, because the writing there is so interesting, and has affected my thinking about synthetic worlds a great deal.

Here’s a snippet…

“…I would argue that we are currently at the AOL stage of synthetic world development; beyond the stage of university and military applications but mostly dominated by one or a few corporations (think: AOL or Compuserve as roughly parallel to Linden Labs, Blizzard)….”

Read more @ _Augmentology 1[L]0[L]1_




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